IDC Webinar: The Workload-First Approach for a Multicloud World

What do tech leaders across industries, including gaming, have in common? They all face a daily struggle to try to control rising and complex cloud costs. What they urgently need is an affordable, high-performance, scalable cloud architecture.

In this webinar, three panelists put forward a solution — adopting cloud-native practices built on a flexible foundation of aligning the right workload with the right cloud. With a distributed cloud computing architecture, gaming companies can provide players around the world with great experiences while simultaneously minimizing latency and their own egress costs.

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